History of Web 3.0 - web 3.0 tutorials

History
The term ‘Web 3.0’ was first coined by John Markoff of the New York Times in 2006, while it first appeared prominently in early 2006 in a Blog article written by Jeffrey Zeldman in the “Critical of Web 2.0 and associated technologies such as Ajax”.

The debate originates in summit named Technet Summit in November 2006, in which various software tycoons expressed their views. e.g.

Jerry Yang, founder and Chief of Yahoo, stated:

“ Web 2.0 is well documented and talked about. The power of the Net reached a critical mass, with capabilities that can be done on a network level. We are also seeing richer devices over last four years and richer ways of interacting with the network, not only in hardware like game consoles and mobile devices, but also in the software layer. You don’t have to be a computer scientist to create a program. We are seeing that manifest in Web 2.0 and 3.0 will be a great extension of that, a true communal medium…the distinction between professional, semi-professional and consumers will get blurred, creating a network effect of business and applications. ”       Jerry Yang                                                                 

 While Reed Hastings, the founder and CEO of Netflix, stated a simpler formula for defining the phases of the Web in the same Technet Summit:      “ Web 1.0 was dial-up, 50K average bandwidth, Web 2.0 is an average 1 megabit of bandwidth and Web 3.0 will be 10 megabits of bandwidth all the time, which will be the full video Web, and that will feel like Web 3.0.” Reed Hastings

 Before this people were very curious about ‘Web 3.0’ as they asked to Tim Berener about the full-fledged information of Web 3.0 as Tim Berners-Lee stated in May 2006:

“People keep asking what Web 3.0 is. I think maybe when you’ve got an overlay of scalable vector graphics - everything rippling and folding and looking misty - on Web 2.0 and access to a semantic Web integrated across a huge space of data, you’ll have access to an unbelievable data resource.”—Tim Berners-Lee, A ‘more revolutionary’ Web

 The term Web 3.0 has became a subject of interest and debate since late 2006 to till date. But no exact definition has been created that everyone accepts it.

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Creating Multiple Page Documents with Adobe Illustrator - Illustrator Tutorials

Adobe Illustrator does not provide for multiple page documents per se. It only recognizes a single page. However, it does provide for tiling printed output if the page size exceeds your printer’s paper size. Page tiling is simply where the printed output is divided up into “tiles”. Each tile is the size of one sheet of paper. Essentially, you setup the artboard to be a custom page size whose dimensions are in multiples of a single sheet of paper. Then you tell Illustrator to tile the output when printed. Following is a step-by-step example.

1. First click File > New. The default page size is 8 1/2 inches by 11 inches (letter size). The view in the document window should look similar to the one below.

 

Click File > Document Setup… In the Artboard section of the dialog, choose “Custom” for the size, and enter the page dimensions in the Width and Height boxes. In this case we will make the artboard four times the width of a single sheet of paper - 34 inches (4 x 8 1/2 inches). We’ll leave the height at 11 inches. In the View section of the dialog, choose “Tile full pages”. Click “OK” when done.

 

 

3. Now, the view in the document window should look similar to the one below. Note that the page tile numbers (shown below) do not print.

 

4. Build your layout like you would any other multiple page document. The pages are divided between the page tiles. When you click File > Print, Each tile will output as a separate page.

Tip: If you want to save the file as a multiple page PDF, don’t use File > Save As > PDF, otherwise you will only get a one-page PDF the size of the artboard. If you want to make a multiple page PDF file, use Adobe Acrobat® Distiller® and click File > Print > to Distiller.

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Web 3.0 introduction

Web 3.0 is a term, which definition is not confirmed or defined so far as several experts have given several meaning, which do not match to each other, but sometimes it is referred to as a Semantic Web. In the context of Semantic Web, Web 3.0 is an evolving extension of the World Wide Web in which web content can be expressed not only in natural language, but also in a form that can be understood, interpreted and used by software agents, thus permitting them to find, share and integrate information more easily. 

Tim Berners-Lee, the inventor of first World Wide Web has coined the term Semantic Web. But the concept of Web 3.0, first entered among the public in 2001, when a story appeared in scientific article written by American Coauthored Berners-Lee that described this term as a place where machines can read Web pages as much as humans read them e.g. web connected bathroom mirrors, which can read the news coming through on the web.

Definitions and Roadmap

There are several definitions of the web, but usually Web 3.0 is defined as a term, which has been coined with different meanings to describe the evolution of web usage and interaction among the several separate paths. These include transforming the Web into a database, a move towards making content accessible by multiple non-browser applications, the leveraging of artificial intelligence technologies, the Semantic web, or the Geospatial Web. 

According to Wikipedia, an online encyclopedia, “Web 3.0 is a third generation of Internet based Web services, which emphasize machine-facilitated understanding of information in order to provide a more productive and intuitive user experience.”. The third generation of Internet services is collectively consists of semantic web, microformats, natural language search, Data mining, machine learning, recommendation agents that is known as Artificial Intelligence technologies or Intelligent Web.

According to some experts, “Web 3.0 is characterized and fueled by the successful marriage of artificial intelligence and the web”. While some experts have summarized the definition defining as “Web 3.0 is the next step in the progression of the tubes that are the Internets”.

According to Nova Spivack, the CEO of Radar Networks, one of the leading voices of this new-age Internet, “Web 3.0 is a set of standards that turns the Web into one big database.”

Steve, a famous Blog author has defined the term Web 3.0 as, “ Web 3.0 is highly specialized information structures, moderated by a group of personality, validated by the community, and put into context with the inclusion of meta-data through widgets”.

While Leiki, the Finland based pioneer company of Semantic Web describes: “Web 3.0 makes the discovery of content streams effortless. It introduces automatic discovery of like-minded users and automatic tagging.”

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Characteristics of simple Web 2.0 Website - Web2.0 Tutorials

Characteristics of simple Web 2.0 Website - Web2.0 Tutorials

Before making any Web 2.0 site, the programmers must keep in mind the following things, which suits the Web 2.0 technology and the site runs smoothly on the web.

Design Concern

The design of the site is the fundamental thing. The web designers should have to design a very simple, sober and noise-free site that have less contents, more images and large fonts. The alignment of the content should be in the center of the page.

Navigation

Usually in Web 2.0, navigation exists in the horizontal side and it is in large clear fonts.

Backgrounds

The background varies in colors depending upon the nature of the site. It can be either to be gradient colors or diagonal line pattern.

Reflection of the Image

The containing image in the website should make of the image that put dogmatic impact on the visitors. The attached image should be in the rounded corners in the contents boxes or in buttons. It is appropriate to use the thumbnail image as users can see the larger size of the image. So, the developer should use the Light box to show the large version of an image.

Ajax and RSS

Ajax is the part of Web 2.0 and without it Web 2.0 technology is incomplete. It makes the techniques more usable, attractive and fast. On the other hand, RSS has been used for syndicating the content, which easily feed the content to the visitors. The developers must use the RSS feed icon on the optimum position so that visitors can reach there easily.

Bookmarking

Social bookmarking is the new trend for sharing the contents. It not only enhances the reach of the content to far and wide surfers but also it attracts the traffic towards the site. There are some major popular social bookmarking sites that are being used for bookmarking on the larger scale such as digg, delicious, furl and reddit. Use the icons in your site to make your visitors bookmark your site.

Users Contribution

The users contribution is the main key characteristics of Web 2.0, so always try to lead the users’ contribution through several means like adding comment section, wiki section and content sharing and submitting section.

Audio, Video and Multimedia material

Advance audio, video and multimedia material is the backbone of the any Web 2.0 based sites, it fills fuels on the site and the traffic of the site has been increased. The multimedia content must also be wikies as any user can watch it, save it, share it and can also submit it’s own creation on the site.

Moreover, above characteristics, some other things are also important like the font size must be larger and clear, bright and strong color should be used in the site design, etc.

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The Characteristics and Design of Web 2.0 - Web2.0 Tutorials

The Characteristics and Design of Web 2.0 - Web2.0

As the Internet world is changing very swiftly, now the users look for more than a web site instead of simple text and picture based website. They want to be more interactive to the world by sharing their views; they want to show their talents in terms of their new creation to the global world. For fulfilling these necessities, a new concept was born that have all-in-one technology in itself and it is called Web 2.0.

Web 2.0 was coined by Tim O’Reilly in O’ Reilly Media Web 2.0 conference in 2004. This concept was evolved and developed from the need of web based communities and hosted service. Web 2.0 is now-a-days is the most common keyword on the internet. It has the characteristics of social-networking sites, wikis, blogs, and folksonomies etc.

Definition and Uses

Tim O’Reilly, the father of Web 2.0 has defined, “Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as platform, and an attempt to understand the rules for success on that new platform. ”

In short we can say that Web 2.0 is the improved form of the World Wide Web that contains the technologies like weblogs, social bookmarking, wikis, podcasts, RSS feeds, social software, web application programming interfaces (APIs), and online web services. It allows users not only to manipulate data, but also to retrieve. It provides a wide range of software and services, which attracts the web users. Most of the times, it does not disappoint the user, that’s why this technology is being so popular.

Effective Web 2.0

Web 2.0 has given the new definition to the web in which human and machine both participate for successfully operation of the web. It can be differentiate by the following themes:

Read/Write Web: Read/Write web is the two-way medium where the people are readers and the writers and share their views to one another like social software.

Web as Platform: This is the different type of theme for web 2.0 in which software programmes communicate one another using Application Programming Interface. The developer develops the software that runs on this platform.

The characteristics of Web 2.0 have forced the software giant firms to use these technologies in their services. e.g. Google offers the Blogger, Adsense, Search, Base, GTalk, Reader, and Statistics that provide the users flavour of both themes, while Yahoo’s most of the services like Email, Maps, Shopping, Music Downloads, Yahoo local, Flickr and Del.icio.us are based on Web 2.0 technique.

Another very popular web giant Amazon, which is famous for its affiliates program has also been used Web 2.0 technologies. Latest Mechanical Turk service is the latest example of this. World’s top auction site ebay, also use this technique, which has provide it the strength to widen the greater participation services.

Here, we discuss the fundamental phases of Web 2.0 and its technology.

Web 2.0 Logo

Any branded website needs a unique logo (the pictorial or graphical icon that reflects the brand and Characteristics of the company), so that net surfers can identify the exact company from its pictorial representation. The importance of logo is extremely high in the marketing as only for representing specific and unique logo, many companies spends million of million dollar on it.

The Web 2.0 technology is also not the exception of it. Every branded company illustrates a unique logo for easy recognition. But, there are few similarities in illustrating the logos of the Web 2.0 based website. Here are the basic characteristics:

  • Basic characteristics:
    In the basic characteristics of the logo of Web 2.0 website, usually gradients and bright colors are used to draw the logo because it represents the freedom of new media. The font style has been changed and no use of serif font in the logo like earlier versions of website logo. The use of shadows, reflection of image and emboss of the logo has been common in Web 2.0, the trend of glossy effect has also been increased. It is generally made by logo generator tools and the prepared logo represents the reflection of the website.
         
  • Secondary characteristics:
    The above describe characteristics are very common in Web 2.0 based websites, but besides these some less common characteristics are also being used for making a logo.

Most of the community websites use speech bubble shaped logo containing rounded corner. Spheres and 3d shapes are also being used. The shiny and 3 dimensional logos are being popular as the users like these types of logo. Adding ‘beta’ with the logo has been trends now, many websites stick ‘Beta’ with the logo pictures. The size of icons has been reduced and many time the designer use strange or lesser-known word in the logos. Some designers or website also uses + mark to look younger generation website.

Web 2.0 Templates

Web 2.0 Templates are different in design and pattern from traditional website templates in terms of everything from content fonts to background colors. Web 2.0 Templates are easy to manage and users can identify the websites that use these templates.

These templates are rich in graphical and navigational tools like icons and bright color choices as well as all the contents are subdivided into special blocks that make it easy for surfers to search the site and to grasp the close image of the site as the visitors enter in the site.

The popularity of Web 2.0 template proves that these templates have changed the trend of old and boring designs. Now, the webmasters can also purchase the readymade templates for using in their website as several web companies are selling these services on the net.

Content of Web 2.0

With the changing trends in web, the pattern and style of the contents have also been changed. The fundamental of the writing has not been widely changed but the way of inputting the contents have been changed widely. In this new technology, the readers and visitors can also submit, add or edit the content on the participatory basis. The content can also be shared, add in the favourite and send to others. The editors, developers and administrators are responsible for the available contents.

In the new technology, the contents can also been read and use by the machines using API and syndication (RSS) tools, e.g. Google Maps that spread quickly using API while news websites uses RSS feed to spread the news quickly.

Games culture changes in Web 2.0

Web 2.0 technology has changed the games culture. Now in Web 2.0 based games website, users cannot only customize the games but also can create his/her own games using the available tools on the game website, while it was not possible in Web 1.0 based web era. The players can share the game, invite anyone on the game who is online and can also earn some money by selling their new created games on the net. Earlier, in the previous generation of web technologies, users have to play with what developers have created in the game. There was no chances of manipulation was available earlier.

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